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|Title:||From interactivity to playability|
|Authors:||Leino, Olli Tapio|
Australian Network for Art & Technology
University of Sydney
|Citation:||Cleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.|
|Abstract:||This paper discusses the similarities and differences between participatory, interactive, and playable art. It suggests that computer games can provide novel perspectives on interactivity in interactive art. The paper also proposes that the implications of computer games to interactive art extend beyond whatever purpose and value computer games are perceived as having as products of popular culture.|
|Appears in Collections:||Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney|
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