The connective tissue of physical computing.
Access status:
Open Access
Type
Conference paperAuthor/s
Diekman, KristineAbstract
This paper investigates the role of performativity, intersubjectivity and empathy in relational, participatory or computational art. Through the creation of sensorial, kinesthetic and immersive interfaces for the public to "perform" the work, participants can expand their somatic experiences to include looking, moving, touching, listening and other forms of sensing. They can enter into a sensuous continuum with the artwork, oscillating between the representation of another's experience and reflection on their own, so as to reconstitute new subjectivities.This paper investigates the role of performativity, intersubjectivity and empathy in relational, participatory or computational art. Through the creation of sensorial, kinesthetic and immersive interfaces for the public to "perform" the work, participants can expand their somatic experiences to include looking, moving, touching, listening and other forms of sensing. They can enter into a sensuous continuum with the artwork, oscillating between the representation of another's experience and reflection on their own, so as to reconstitute new subjectivities.
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Date
2013-01-01Publisher
ISEA InternationalAustralian Network for Art & Technology
University of Sydney
Citation
Cleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.Share