The hacking monopolism trilogy.
Access status:
Open Access
Type
Conference paperAbstract
The three artworks of the Hacking Monopolism Trilogy are Face to Facebook, Amazon Noir and GWEI-Google Will Eat Itself. These works have much in common in terms of both methodologies and strategies. They all use custom programmed software to exploit three of the biggest online ...
See moreThe three artworks of the Hacking Monopolism Trilogy are Face to Facebook, Amazon Noir and GWEI-Google Will Eat Itself. These works have much in common in terms of both methodologies and strategies. They all use custom programmed software to exploit three of the biggest online corporations, deploying conceptual hacks that generate unexpected holes in their well-oiled marketing and economic system. All three projects were 'Media Hack Performances' that exploited security vulnerabilities of the internet giants' platforms to raise media attention about their abuse of power. These performances were staged through the global mass media for millions of spectators worldwide. The processes of the projects are always illustrated diagrams that show the main directions and processes under which the software has been developed to execute the performances. Finally, all the installations we exhibited did not use computers or networks, focusing more on the display of the processes than on the technologies.
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See moreThe three artworks of the Hacking Monopolism Trilogy are Face to Facebook, Amazon Noir and GWEI-Google Will Eat Itself. These works have much in common in terms of both methodologies and strategies. They all use custom programmed software to exploit three of the biggest online corporations, deploying conceptual hacks that generate unexpected holes in their well-oiled marketing and economic system. All three projects were 'Media Hack Performances' that exploited security vulnerabilities of the internet giants' platforms to raise media attention about their abuse of power. These performances were staged through the global mass media for millions of spectators worldwide. The processes of the projects are always illustrated diagrams that show the main directions and processes under which the software has been developed to execute the performances. Finally, all the installations we exhibited did not use computers or networks, focusing more on the display of the processes than on the technologies.
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Date
2013-01-01Publisher
ISEA InternationalAustralian Network for Art & Technology
University of Sydney
Citation
Cleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.Share