Maximising the Potential of SXSW Sydney Games: Report on SXSW Sydney 2023 as a Games Industry Event
Access status:
Open Access
Type
Report, ResearchAuthor/s
Hardwick, TaylorCarter, Marcus
Dawson, Finn
Allison, Fraser
Butt, Mahli-Ann
Clark, Kate
Johnson, Mark
Keogh, Brendan
Mackenzie, Mads
Stanton, Ryan
Wang, Frank Meixiao
Abstract
This report is based on findings from a research project led by Associate Professor Marcus Carter and the University of Sydney Games & Play Lab. The team comprised 11 researchers from Sydney, Melbourne and Brisbane, all of whom have expertise in digital games, games production, games cultures or associated technologies. The project’s aim was to understand the role and effects of major events like SXSW Sydney within the Australian games industry. This report is a preliminary output with more detailed findings forthcoming in academic publications.This report is based on findings from a research project led by Associate Professor Marcus Carter and the University of Sydney Games & Play Lab. The team comprised 11 researchers from Sydney, Melbourne and Brisbane, all of whom have expertise in digital games, games production, games cultures or associated technologies. The project’s aim was to understand the role and effects of major events like SXSW Sydney within the Australian games industry. This report is a preliminary output with more detailed findings forthcoming in academic publications.
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Date
2024-02-16Funding information
ARC FT229199976Licence
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0Faculty/School
Faculty of Arts and Social SciencesDepartment, Discipline or Centre
Sydney Games and Play LabShare