CRUMB doctoral research: reflections on creating and exhibiting digital art.
Field | Value | Language |
dc.contributor.author | Bradbury, Victoria | |
dc.contributor.author | Ghidini, Marialaura | |
dc.contributor.author | Hunter, Roddy | |
dc.contributor.author | O'Hara, Suzy | |
dc.contributor.author | Smith, Dominic | |
dc.date.accessioned | 2013-12-13 | |
dc.date.available | 2013-12-13 | |
dc.date.issued | 2013-01-01 | |
dc.identifier.citation | Cleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney. | en_AU |
dc.identifier.uri | http://hdl.handle.net/2123/9818 | |
dc.description.abstract | Based on doctoral research undertaken at CRUMB, the online resource for curators of media arts, this paper gathers together knowledge from different experiences of producing and presenting digital arts, from the perspectives of both curators/producers and artists. Suzy O’Hara reflects on art, technology, and the commercial digital sector, Marialaura Ghidini discusses hybrid models of offline and online curating, Dominic Smith writes about models of open source production compared to participative systems in new media art, Victoria Bradbury investigates the performativity of code, and Roddy Hunter identifies curatorial models of practice that articulate the principles of The Eternal Network. | en_AU |
dc.publisher | ISEA International | en_AU |
dc.publisher | Australian Network for Art & Technology | |
dc.publisher | University of Sydney | |
dc.subject | New Media Art | en_AU |
dc.subject | Curating | en_AU |
dc.subject | Production | en_AU |
dc.subject | Exhibiting | en_AU |
dc.subject | Participation | en_AU |
dc.subject | Audience | en_AU |
dc.subject | Performativity | en_AU |
dc.title | CRUMB doctoral research: reflections on creating and exhibiting digital art. | en_AU |
dc.type | Conference paper | en_AU |
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