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dc.contributor.authorBeckwith, Megan
dc.contributor.authorVincs, Kim
dc.date.accessioned2013-12-02
dc.date.available2013-12-02
dc.date.issued2013-01-01
dc.identifier.citationCleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.en_AU
dc.identifier.urihttp://hdl.handle.net/2123/9745
dc.description.abstractThis paper argues that it is essential for live theatre that incorporates stereoscopic imagery to reconceptualise the performance space to facilitate a successful audience experience. While 3D technology greatly increases artistic possibilities, the risks of perceptual confusion exist in live theatre just as in stereoscopic cinema, indeed more so given the co-existence of live performers. This paper argues that Gestalt perceptual organization theory can be valuable in informing how best to employ stereoscopic imagery within a live theater environment, with reference to the artistic works of one of the authors.en_AU
dc.publisherISEA Internationalen_AU
dc.subject3Den_AU
dc.subjectStereographyen_AU
dc.subjectDance Technologyen_AU
dc.subjectDigital Scenographyen_AU
dc.subjectChoreographyen_AU
dc.subjectMultimedia Danceen_AU
dc.titleStereoscopic theatre: the impact of gestalt perceptual organization in the stereoscopic theatre environmenten_AU


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