Baby x: digital artificial intelligence, computational neuroscience and empathetic interaction.
Field | Value | Language |
dc.contributor.author | Lawler-Dormer, Deborah | |
dc.date.accessioned | 2013-12-02 | |
dc.date.available | 2013-12-02 | |
dc.date.issued | 2013-01-01 | |
dc.identifier.citation | Cleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney. | en_AU |
dc.identifier.uri | http://hdl.handle.net/2123/9744 | |
dc.description.abstract | As a new media curator, I work with artistic practices that engage multi-sensory media environments. Baby X is a digital artificial intelligence mixed reality installation created by Dr Mark Sagar. It is concurrently a neuro-behavioural computational model with emergent behaviours actively being used for neuro-scientific research and, at times, a media art installation on public display. This paper will explore some of the diverse issues at play in this project from the perspectives of embodied cognition, emotional engagement and perception within a mixed reality environment and transdisciplinary research context. | en_AU |
dc.publisher | ISEA International | en_AU |
dc.publisher | Australian Network for Art & Technology | |
dc.publisher | University of Sydney | |
dc.subject | Media art installation | en_AU |
dc.subject | Mixed reality | en_AU |
dc.subject | Embodied cognition | en_AU |
dc.title | Baby x: digital artificial intelligence, computational neuroscience and empathetic interaction. | en_AU |
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