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dc.contributor.authorLawler-Dormer, Deborah
dc.date.accessioned2013-12-02
dc.date.available2013-12-02
dc.date.issued2013-01-01
dc.identifier.citationCleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.en_AU
dc.identifier.urihttp://hdl.handle.net/2123/9744
dc.description.abstractAs a new media curator, I work with artistic practices that engage multi-sensory media environments. Baby X is a digital artificial intelligence mixed reality installation created by Dr Mark Sagar. It is concurrently a neuro-behavioural computational model with emergent behaviours actively being used for neuro-scientific research and, at times, a media art installation on public display. This paper will explore some of the diverse issues at play in this project from the perspectives of embodied cognition, emotional engagement and perception within a mixed reality environment and transdisciplinary research context.en_AU
dc.publisherISEA Internationalen_AU
dc.publisherAustralian Network for Art & Technology
dc.publisherUniversity of Sydney
dc.subjectMedia art installationen_AU
dc.subjectMixed realityen_AU
dc.subjectEmbodied cognitionen_AU
dc.titleBaby x: digital artificial intelligence, computational neuroscience and empathetic interaction.en_AU


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