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dc.contributor.authorVan Eck, Wimen_AU
dc.contributor.authorKallergi, Amaliaen_AU
dc.date.accessioned2013-11-22
dc.date.available2013-11-22
dc.date.issued2013-01-01en_AU
dc.identifier.citationCleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.en_AU
dc.identifier.urihttp://hdl.handle.net/2123/9693
dc.description.abstractBattlefield museum "Airborne Museum Hartenstein" is housed in a villa which served as the head-quarters of the Allied Forces during World War II. Since heavy fighting took place in the surrounding forest, many of its trees have bullets hidden inside them. We propose an augmented reality (AR) application which superimposes X-rays of the trees upon their trunk, revealing their hidden content. Our approach suggests that augmented reality, when deployed as a means to visualize what is inaccessible to human vision, can be relevant to cultural heritage applications. We present a working prototype of our application and conclude with reflection and future possibilities.en_AU
dc.publisherISEA Internationalen_AU
dc.publisherAustralian Network for Art & Technologyen_AU
dc.publisherUniversity of Sydneyen_AU
dc.subjectAugmented Realityen_AU
dc.subjectCultural Heritageen_AU
dc.subjectMuseumen_AU
dc.subjectX-Rayen_AU
dc.subjectBulleten_AU
dc.subjectTreeen_AU
dc.subjectWorld War IIen_AU
dc.subjectBattle of Arnhemen_AU
dc.titleTrees as time capsules: extending airborne museum Hartenstein to the forest.en_AU
dc.typeConference paperen_AU


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