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dc.contributor.authorVan Eck, Wimen
dc.contributor.authorKallergi, Amaliaen
dc.date.accessioned2013-11-22
dc.date.available2013-11-22
dc.date.issued2013-01-01en
dc.identifier.citationCleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.en
dc.identifier.urihttp://hdl.handle.net/2123/9693
dc.description.abstractBattlefield museum "Airborne Museum Hartenstein" is housed in a villa which served as the head-quarters of the Allied Forces during World War II. Since heavy fighting took place in the surrounding forest, many of its trees have bullets hidden inside them. We propose an augmented reality (AR) application which superimposes X-rays of the trees upon their trunk, revealing their hidden content. Our approach suggests that augmented reality, when deployed as a means to visualize what is inaccessible to human vision, can be relevant to cultural heritage applications. We present a working prototype of our application and conclude with reflection and future possibilities.en
dc.publisherISEA Internationalen
dc.publisherAustralian Network for Art & Technologyen
dc.publisherUniversity of Sydneyen
dc.subjectAugmented Realityen
dc.subjectCultural Heritageen
dc.subjectMuseumen
dc.subjectX-Rayen
dc.subjectBulleten
dc.subjectTreeen
dc.subjectWorld War IIen
dc.subjectBattle of Arnhemen
dc.titleTrees as time capsules: extending airborne museum Hartenstein to the forest.en
dc.typeConference paperen
usyd.facultyUniversity hosted conferences


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