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dc.contributor.authorGifford, Tobyen_AU
dc.contributor.authorBrown, Andrew R.en_AU
dc.date.accessioned2013-11-22
dc.date.available2013-11-22
dc.date.issued2013-01-01en_AU
dc.identifier.citationCleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.en_AU
dc.identifier.urihttp://hdl.handle.net/2123/9676
dc.description.abstractCybernetic theory and interactive media art share much in common, including an interest in human relationships with technology, and in what their interactions reveal about both human and technological agency. In this paper we identify four characteristics of cybernetic systems and discuss their relevance to interactive sound art. We hope to contribute to a critical lexicon around the cybernetic nature of interactive artworks more broadly, and to promote further engagement with the principles of cybernetics amongst electronic and digital arts practitioners and scholars.en_AU
dc.publisherISEA Internationalen_AU
dc.publisherAustralian Network for Art & Technologyen_AU
dc.publisherUniversity of Sydneyen_AU
dc.subjectCyberneticsen_AU
dc.subjectNew Mediaen_AU
dc.subjectInteractionen_AU
dc.subjectSystems Theoryen_AU
dc.subjectAgencyen_AU
dc.titleCybernetic configurations: characteristics of interactivity in the digital arts.en_AU
dc.typeConference paperen_AU


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