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dc.contributor.authorGifford, Tobyen
dc.contributor.authorBrown, Andrew R.en
dc.date.accessioned2013-11-22
dc.date.available2013-11-22
dc.date.issued2013-01-01en
dc.identifier.citationCleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.en
dc.identifier.urihttp://hdl.handle.net/2123/9676
dc.description.abstractCybernetic theory and interactive media art share much in common, including an interest in human relationships with technology, and in what their interactions reveal about both human and technological agency. In this paper we identify four characteristics of cybernetic systems and discuss their relevance to interactive sound art. We hope to contribute to a critical lexicon around the cybernetic nature of interactive artworks more broadly, and to promote further engagement with the principles of cybernetics amongst electronic and digital arts practitioners and scholars.en
dc.publisherISEA Internationalen
dc.publisherAustralian Network for Art & Technologyen
dc.publisherUniversity of Sydneyen
dc.subjectCyberneticsen
dc.subjectNew Mediaen
dc.subjectInteractionen
dc.subjectSystems Theoryen
dc.subjectAgencyen
dc.titleCybernetic configurations: characteristics of interactivity in the digital arts.en
dc.typeConference paperen
usyd.facultyUniversity hosted conferences


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