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dc.contributor.authorMuller, Lizzieen_AU
dc.date.accessioned2013-11-22
dc.date.available2013-11-22
dc.date.issued2013-01-01en_AU
dc.identifier.citationCleland, K., Fisher, L. & Harley, R. (2013) Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.en_AU
dc.identifier.urihttp://hdl.handle.net/2123/9628
dc.description.abstractIn this essay I propose the idea of the 'speculative object' as a way of understanding how some artworks and artefacts function in human experience as philosophical tools. I explore the way in which objects materialize science fictional structures, in particular the way they provoke and support speculative thought.en_AU
dc.publisherISEA Internationalen_AU
dc.publisherAustralian Network for Art & Technologyen_AU
dc.publisherUniversity of Sydneyen_AU
dc.subjectSpeculative Objectsen_AU
dc.subjectScience Fictionen_AU
dc.subjectCuratorial Practice Based Researchen_AU
dc.subjectAwfully Wonderful: Science Fiction in Contemporary Arten_AU
dc.subjectPerformance Spaceen_AU
dc.titleSpeculative objects: materialising science fiction.en_AU
dc.typeConference paperen_AU


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