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dc.contributor.authorCarter, Marcus
dc.contributor.authorEgliston, Ben
dc.contributor.authorClark, Kate
dc.contributor.authorGoggin, Gerard
dc.contributor.authorZhuang, Victor
dc.contributor.authorEllis, Katie
dc.contributor.authorHawkins, Wayne
dc.contributor.authorTan, Wenqi
dc.date.accessioned2024-09-30T00:57:31Z
dc.date.available2024-09-30T00:57:31Z
dc.date.issued2024-09-30
dc.identifier.urihttps://hdl.handle.net/2123/33120
dc.description.abstractThis research investigates the accessibility challenges and opportunities for people with disabilities in Virtual Reality (VR) environments. Conducted from June 2023 to June 2024, the study involved 102 survey respondents and 21 in-depth interviews with VR users with disabilities, alongside 20 VR industry experts. Key findings highlight the ways current VR systems are designed around normative assumptions about bodies, often excluding those with physical, visual, neurological, and cognitive impairments. The research also notes the underrepresentation of complex care needs in existing accessibility research and the limited efforts to incorporate assistive devices in VR design. The report suggests that a more inclusive approach to VR development—one that integrates feedback from disabled users during the design process—would benefit not only disabled but also non-disabled users. The study concludes with six key recommendations for improving VR accessibility, including fostering direct communication with disabled users, providing flexible interaction options, and ensuring that VR hardware and software are designed with a wide spectrum of disabilities in mind.en
dc.rightsCreative Commons Attribution-NonCommercial 4.0en
dc.subjectVirtual Realityen
dc.subjectDisabilityen
dc.subjectMetaverseen
dc.titleDisability in the Metaverseen
dc.typeReport, Researchen
dc.subject.asrcANZSRC FoR code::33 BUILT ENVIRONMENT AND DESIGN::3303 Design::330310 Interaction and experience designen
dc.subject.asrcANZSRC FoR code::47 LANGUAGE, COMMUNICATION AND CULTURE::4701 Communication and media studies::470107 Media studiesen
dc.identifier.doi10.25910/cs3c-ep20
dc.relation.otherMeta
usyd.facultySeS faculties schools::The University of Sydney School of Architecture, Design and Planningen
usyd.facultySeS faculties schools::Faculty of Arts and Social Sciences::School of Art, Communication and Englishen
usyd.departmentSydney Games and Play Laben
workflow.metadata.onlyNoen


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