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dc.contributor.authorBlake, Annabel
dc.contributor.authorCarter, Marcus
dc.contributor.authorVelloso, Eduardo
dc.date.accessioned2026-03-25T04:19:17Z
dc.date.available2026-03-25T04:19:17Z
dc.date.issued2026-03-25en
dc.identifier.urihttps://hdl.handle.net/2123/35032
dc.description.abstractYoung people are among the fastest adopters of generative AI, yet research emphasises adult-designed tools and experiments rather than playful, self-directed youth use. We analysed discourse from 4,172 users in Character.AI’s official Discord, finding that the most engaged users were predominantly adolescents (50% aged 13–17), female or non-binary (61.9%), with most (59%) creating their own characters. We contribute (1) a descriptive account of how highly engaged youth on Character.AI’s Discord use AI for playful, emotional, and creative practices that push the platform limits; (2) a framework of three engagement intents — Restoration (emotional regulation), Exploration (creative experimentation), and Transformation (identity development); and (3) a taxonomy of seven youth created character archetypes. Together, these findings reveal how youth invent novel roles for AI, expose critical misalignments between youth use and current AI experiences, and provide frameworks for researchers and practitioners to design youth-centred AI futures.en
dc.language.isoenen
dc.publisherAssociation for Computing Machinery (ACM)en
dc.relation.ispartofProceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI ’26),en
dc.rightsOther
dc.titleRestoration, Exploration and Transformation: How Youth Engage Character.AI Chatbots for Feels, Fun and Finding themselvesen
dc.typeConference paperen
dc.type.pubtypeAuthor accepted manuscripten
usyd.facultySeS faculties schools::Faculty of Engineeringen
workflow.metadata.onlyNoen


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