Honours Theses and Postgraduate Coursework
Browse by
Recent Submissions
-
Nostalgia Games: Replaying The Past
Published 2017-10-01This thesis aims to analyse the function of a “nostalgia game” – games that intentionally reference to the past to broaden their appeal. The two games chosen for analysis are Yacht Club Games’ Shovel Knight (2014) and ...Thesis, Honours -
"How far will Miley go next?”: Miley Cyrus and the news in celebrity gossip magazines
Published 2014-01-01This thesis examines news values in celebrity news. News values have been thoroughly analysed with regard to “serious” news, but little has been done to see how useful existing conceptions of news values are for celebrity ...Thesis, Honours -
GGWP (Good Game, Well Played): How Free Labour and Exploitation is established within videogames
Published 2014-01-01The aim of this thesis is to explore the way in which free labour of and user – generated content are part of the current structure and business model of the e-Sports industry. Specifically the competitive industry of ...Thesis, Honours -
Play to win: How competitive modes of play have influenced cultural practice in digital games
Published 2013-01-01The aim of this thesis is to explore the function of emergence and spectatorship as cultural practices within the competitive arena of Blizzard's World of Warcraft (WoW). The game and its peripheral web spaces and paratexts ...Thesis, Honours -
Daily Life: pink ghetto or feminist triumph? An analysis of the content of and responses to Fairfax’s women’s news website.
Published 2013-01-01In the last five years a number of news companies around the world have launched women’s news websites attached to, but distinct from, the regular website for their newspapers. In February 2012 Fairfax launched Daily Life, ...Thesis, Honours