CAVRN Syllabus, Vol. 1
Access status:
Open Access
Type
BookAuthor/s
Clark, KateMarcus, Carter
Ben, Egliston
Heemsbergen, Luke
Foxman, Maxwell
Liao, Tony
Murphy, Dooley
Roquet, Paul
Harley, Roquet
Iliadis, Andrew
Le, Trang
Evans, Leighton
Siriaraya, Panote
Chesher, Chris
Abstract
In this inaugural volume, we introduce CAVRN and set out an agenda for a Critical Augmented and Virtual Reality research Network. Through what we refer to as ‘critical AR and VR studies’, we argue there is urgent need for research that takes stock of rapid developments in the AR ...
See moreIn this inaugural volume, we introduce CAVRN and set out an agenda for a Critical Augmented and Virtual Reality research Network. Through what we refer to as ‘critical AR and VR studies’, we argue there is urgent need for research that takes stock of rapid developments in the AR and VR space – accounting for the ethical, social, political, and economic implications of these technologies. This volume of CAVRN presents 16 contributions offering critical perspectives on AR and VR, encompassing diverse domains, united in their call for a deeper exploration of the complexities of virtual interaction, advocating for an approach to the critique of VR that accounts for both its material-technical affordances and its socio-cultural dimensions. The contributions in this volume cover four main areas – 1) the policy, regulatory, and legal implications of AR and VR, 2) media theoretical approaches to studying VR, 3) responses to the emerging ‘metaverse’, and 4) VR experiences and storytelling.
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See moreIn this inaugural volume, we introduce CAVRN and set out an agenda for a Critical Augmented and Virtual Reality research Network. Through what we refer to as ‘critical AR and VR studies’, we argue there is urgent need for research that takes stock of rapid developments in the AR and VR space – accounting for the ethical, social, political, and economic implications of these technologies. This volume of CAVRN presents 16 contributions offering critical perspectives on AR and VR, encompassing diverse domains, united in their call for a deeper exploration of the complexities of virtual interaction, advocating for an approach to the critique of VR that accounts for both its material-technical affordances and its socio-cultural dimensions. The contributions in this volume cover four main areas – 1) the policy, regulatory, and legal implications of AR and VR, 2) media theoretical approaches to studying VR, 3) responses to the emerging ‘metaverse’, and 4) VR experiences and storytelling.
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Date
2023Volume
1Publisher
CAVRNFunding information
none
Licence
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0Faculty/School
Faculty of Arts and Social SciencesDepartment, Discipline or Centre
Discipline of Media and CommunicationShare