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dc.contributor.authorMoore, Kyle John
dc.date.accessioned2018-07-23
dc.date.available2018-07-23
dc.date.issued2018-03-28
dc.identifier.urihttp://hdl.handle.net/2123/18603
dc.description.abstractThis thesis develops the concept of situated play. Drawing from the fields of game studies, cultural studies and the social science paradigm of mobilities, this research presents an investigation into how play is produced within communities of location-based game players. Situated play offers a way to understand how play is produced within intersections of cultural, social and material conditions – and how the meaning of these conditions is further developed through the practice of play itself. This concept provides the framework for a digital ethnography into Sydney’s Ingress communities. Ingress, a location-based game developed by Niantic Labs Inc., which was were operating as a subsidiary of Google, features a stylised version of Google Maps where players must capture key landmarks for one of two teams. This thesis follows the months leading up to the release of Pokémon GO, documenting the moments before this cultural shift within a major Australian city. Situated play forms the basis of this digital ethnography, allowing for a rich and thick description of interactions and observations with and of communities. This thesis focuses on issues of place and construction of urban environments through architecture, software and landmarks, and deals with the construction of play in social worlds and the temporal rhythms of work and play. The thesis makes contributions to the study of mobile games and locative media, suggesting that such technologies are understood socially and culturally through a shared production of play.en_AU
dc.rightsThe author retains copyright of this thesis. It may only be used for the purposes of research and study. It must not be used for any other purposes and may not be transmitted or shared with others without prior permission.en_AU
dc.subjectmobile mediaen_AU
dc.subjectlocation-based gamesen_AU
dc.subjectlocative mediaen_AU
dc.subjectmobile gamesen_AU
dc.subjectingressen_AU
dc.subjectpokemon goen_AU
dc.titleSituating Play: An Ethnography of Locative Play in Urban Environmentsen_AU
dc.typeThesisen_AU
dc.type.thesisDoctor of Philosophyen_AU
usyd.facultyFaculty of Arts and Social Sciences, School of Literature, Art and Mediaen_AU
usyd.departmentDepartment of Media and Communicationsen_AU
usyd.degreeDoctor of Philosophy Ph.D.en_AU
usyd.awardinginstThe University of Sydneyen_AU


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