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dc.contributor.authorJimenez, Daniel R.
dc.date2012-06-05
dc.date.accessioned2012-06-26T02:35:02Z
dc.date.available2012-06-26T02:35:02Z
dc.date.issued2012-06-26
dc.identifier.otherLab 1en_AU
dc.identifier.urihttp://hdl.handle.net/2123/8452
dc.description.abstractThis document intends to explain the audio development project proposed to emulate the spatial effect of having a sound source moving in a 3D sonic environment. Throughout this document the reader will see a detailed explanation of how the problem was approached, the specific requirements needed to achieve the result, how this requirements were implemented using MatLab coding and how the end product was tested to evaluate the effectiveness of the solution provided. MatLab files will also be provided so that the reader can associate the concepts being described in order to have a better understanding of the process followed to develop this application.en_AU
dc.rightsThe author retains copyright of this work.en_AU
dc.titleSPATIAL EFFECTS: 3D MOVEMENT OF A VIRTUAL SOUND SOURCEen_AU
dc.description.departmentArchitecture & Allied Artsen_AU


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