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dc.contributor.authorFernandes, Daniel
dc.date2012-05-01
dc.date.accessioned2012-05-08
dc.date.available2012-05-08
dc.date.issued2012-05-08
dc.identifier.otherLab 1en_AU
dc.identifier.urihttp://hdl.handle.net/2123/8312
dc.description.abstractThis report considers the technology needed to achieve binaural simulation of sound source motion based on a single-channel audio input. To do so will require an understanding of Interaural Time Differences, Interaural Level Differences, spectral cues, falloff with distance and the Doppler Effect. Binaural reproduction will be discussed as well as the outline of a simple simulation setup.en_AU
dc.rightsThe author retains copyright of this work.en_AU
dc.titleSpatial Effects: Binaural Simulation of Sound Source Motionen_AU
dc.description.departmentArchitecture & Allied Artsen_AU
dc.description.unitofstudyDESC9115: Digital Audio Systemsen_AU


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