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dc.contributor.authorJimenez, Daniel R.
dc.date2012-04-17
dc.date.accessioned2012-04-18
dc.date.available2012-04-18
dc.date.issued2012-04-18
dc.identifier.otherLab 1en
dc.identifier.urihttp://hdl.handle.net/2123/8224
dc.descriptionLab Report 1en
dc.description.abstractThis document intends to give the reader a first approach into the spatial effects aimed to recreate three dimensional sound atmospheres using a set of headphones as the auditory source for the listener. Throughout this document the reader will find an introductory approach to the spatial audio effects that will directly affect the results expected of a well-designed simulated 3D sound environment.en
dc.rightsOtheren
dc.title3D movement of a sound sourceen
dc.typeOtheren
dc.description.departmentArchitecture & Allied Artsen
dc.description.unitofstudyDESC9115: Digital Audio Systemsen
dc.rights.otherThe author retains copyright of this work.en
usyd.facultySydney School of Architecture, Design and Planning, Student worksen


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