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dc.contributor.authorJimenez, Daniel R.
dc.date2012-04-17
dc.date.accessioned2012-04-18
dc.date.available2012-04-18
dc.date.issued2012-04-18
dc.identifier.otherLab 1en_AU
dc.identifier.urihttp://hdl.handle.net/2123/8224
dc.descriptionLab Report 1en_AU
dc.description.abstractThis document intends to give the reader a first approach into the spatial effects aimed to recreate three dimensional sound atmospheres using a set of headphones as the auditory source for the listener. Throughout this document the reader will find an introductory approach to the spatial audio effects that will directly affect the results expected of a well-designed simulated 3D sound environment.en_AU
dc.rightsThe author retains copyright of this work.en_AU
dc.title3D movement of a sound sourceen_AU
dc.description.departmentArchitecture & Allied Artsen_AU
dc.description.unitofstudyDESC9115: Digital Audio Systemsen_AU


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