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  • Sonification of Real-Time Physiological Data for Meditation Practice 

    Ghanavi, Reza (2018-11-26)
    Translating biophysical data to meaningful audible pieces has been under investigation in plants, animals and humans [2]. For example, the electrical signal resulting from changing the galvanic response of human skin ...
  • Video Game Audio 

    Ghanavi, Reza (2018-11-26)
    Game sound is the last step in game production industries which plays an important role to enhance the sense of immersion or emotional involvement in most recent games. This feeling can be enhanced by adding ambience and ...
  • Studio 405 – Wilkinson Building 

    Ghanavi, Reza (2018-11-26)
    Studio 405 is located on the southern part of level 4 of the Wilkinson building (Faculty of Architecture, Design and Planning of the University of Sydney). This six-level building is constructed of a reinforced concrete ...
  • STI Measurement in The Car 

    Ghanavi, Reza (2018-11-26)
    In modern car industries, the intelligibility of sound inside the cabin of vehicles has been known as a factor of comfort [6]. One of the known objective methods for evaluating speech intelligibility inside cars is the ...
  • Final Report-Wireless Digital Equalizers 

    XIE, Tian (2018-06-15)
    Equalizers are commonly used for manipulating audio effects. (Reiss, McPherson, 2015, p89) However, along with the growth of wireless device in individuals lives, it should be possible to transplant a wireless digital ...

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