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<title>Digital Audio Systems: Final Review (2012)</title>
<link>https://hdl.handle.net/2123/8176</link>
<description/>
<pubDate>Sun, 07 Jun 2026 16:12:13 GMT</pubDate>
<dc:date>2026-06-07T16:12:13Z</dc:date>
<item>
<title>Flute Vibrato Synthesis</title>
<link>https://hdl.handle.net/2123/8455</link>
<description>Flute Vibrato Synthesis
Bolster, Liz
This report will look at a more detailed approach to flute vibrato synthesis and the possible future implementation of this synthesis.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
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<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Single-Celled Hammond Organism (Leslie Speaker Simluation) - Final Review</title>
<link>https://hdl.handle.net/2123/8453</link>
<description>Single-Celled Hammond Organism (Leslie Speaker Simluation) - Final Review
Tweedley, Hayden
This paper addresses the problem of reproducing a faithful Leslie speaker audio effect without suffering the physical and economical overheads associated with the analog hardware.  In response to this, a practical and portable solution is proposed utilising modern digital technology.  This is presented as a lucrative investment opportunity for the suitable venture capitalists.
This document is submitted for DESC9115 Written Assignment 2: Final Review.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
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<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>311107435 Final Review - Vocoder Reverb</title>
<link>https://hdl.handle.net/2123/8454</link>
<description>311107435 Final Review - Vocoder Reverb
Carney, Thomas
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8454</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
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<item>
<title>Final Review: Rotary Loudspeaker Proposal</title>
<link>https://hdl.handle.net/2123/8437</link>
<description>Final Review: Rotary Loudspeaker Proposal
Brennan, Ryan
My final review for DAS, a rotary loudspeaker effects unit proposal
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8437</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Final Review: 3D SOUND SOURCE LOCALIZATION PLUG-IN FOR WORLD OF WARCRAFT ARENA</title>
<link>https://hdl.handle.net/2123/8438</link>
<description>Final Review: 3D SOUND SOURCE LOCALIZATION PLUG-IN FOR WORLD OF WARCRAFT ARENA
Song, Zhibo (Boey)
In this paper, the author design a 3D sound source localization plug in especially for 3D massively multiplayer online role-playing game (MMORPG) World of WarCraft. The plug-in will allow players of World of WarCraft Arena   get directional sound cues for localize all the sound source in the game.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8438</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>DATORRO’S NATURAL REVERBERATOR</title>
<link>https://hdl.handle.net/2123/8436</link>
<description>DATORRO’S NATURAL REVERBERATOR
Rizo Barbosa, Jose Dario
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8436</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Assignment 2 Final review</title>
<link>https://hdl.handle.net/2123/8439</link>
<description>Assignment 2 Final review
Chang, Yu-Hsiang
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8439</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Design 3D sound field with FIR filters and IIR filters</title>
<link>https://hdl.handle.net/2123/8449</link>
<description>Design 3D sound field with FIR filters and IIR filters
Gong, EunJu
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8449</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Automatic Television Volume Controller - GCuthbert</title>
<link>https://hdl.handle.net/2123/8458</link>
<description>Automatic Television Volume Controller - GCuthbert
Cuthbert, Grant
Final Review - Grant Cuthbert
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8458</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Spatial chorus effect with fractal modulation - venture capitalist pitch</title>
<link>https://hdl.handle.net/2123/8446</link>
<description>Spatial chorus effect with fractal modulation - venture capitalist pitch
Taylor, Robert Walter
INTERGRATED DIGITAL AUDIO SYSTEMS is a ‘garage’ operation that for the past two years has been designing cutting edge digital audio effects for 21st century audio production. Our products until now have been bootleg beta releases that due to increasing popularity have gone viral around the globe with underground artists. In particular, the success of “Smashup”, an effect system that recognizes the type of distortion required before the artist even thinks about it has become a worldwide sensation. Unfortunately due to the nature of bootleg releases no income has yet been achieved from our designs however our profile has become significantly increased warranting a new direction in implementation. We see commercialization being the next important step in our evolution to become a dominant force in digital audio effects. We are currently seeking a partnership with an established research and development company for the implementation of software and hardware based products for commercial release globally. We would like to take this opportunity to present our latest effect design and explain in detail how it works and why we consider it to be the flagship of this new evolution. Introducing: Spatial Chorus with fractal modulator
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8446</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Unreal Convolution</title>
<link>https://hdl.handle.net/2123/8456</link>
<description>Unreal Convolution
Sjarif, Nathaniel
Product proposal to prospective investors.
DAS Final review
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8456</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>DESC9115 2012 Final Review Report</title>
<link>https://hdl.handle.net/2123/8442</link>
<description>DESC9115 2012 Final Review Report
Yu-Hsien, Chang
This is a final review report which introduces robot sound effect.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8442</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>SPATIAL EFFECTS: 3D MOVEMENT OF A VIRTUAL SOUND SOURCE</title>
<link>https://hdl.handle.net/2123/8452</link>
<description>SPATIAL EFFECTS: 3D MOVEMENT OF A VIRTUAL SOUND SOURCE
Jimenez, Daniel R.
This document intends to explain the audio development project proposed to emulate the spatial effect of having a sound source moving in a 3D sonic environment. Throughout this document the reader will see a detailed explanation of how the problem was approached, the specific requirements needed to achieve the result, how this requirements were implemented using MatLab coding and how the end product was tested to evaluate the effectiveness of the solution provided. MatLab files will also be provided so that the reader can associate the concepts being described in order to have a better understanding of the process followed to develop this application.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8452</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Loudspeaker Protection Plug-In Development</title>
<link>https://hdl.handle.net/2123/8441</link>
<description>Loudspeaker Protection Plug-In Development
Stedman, Christopher
The assignment examines the necessity of dynamic range compression, specifically limiting, as it applies to loudspeaker protection in the live production industry. The issues surrounding current practice and products are also presented. A theoretical case is made for the development of a new limiting product, based upon a matlab function created in a previous assignment.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8441</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>The Doppler Effect Final Review</title>
<link>https://hdl.handle.net/2123/8450</link>
<description>The Doppler Effect Final Review
Shaun, Peffer
The Doppler effect plug-in may be a lucrative niche market that has never been thoroughly explored. The Doppler effect is a real world phenomena than can be implemented musically, the same way a pitch shifter or chorus/flangers have in the past. I propose A Doppler Effect ‘effect’ that can be sold and used as a plug-in on various instruments such as electric guitars, synthesizers or even percussive instruments such as congas or shakers. This will be a revolutionary and one of the only dedicated spatial audio plug-ins to the Doppler Effect made in the world. The lack of Doppler plug-ins on the market indicates that there will be little competition and possibly a valuable niche market. A Doppler effect plug in will give customers a creative tool and a unique opportunity to spatially and melodically manipulate their sounds in an unconventional and new way.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8450</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>McLean Pierce Multiband Compression Proposal</title>
<link>https://hdl.handle.net/2123/8448</link>
<description>McLean Pierce Multiband Compression Proposal
Pierce, McLean
This proposal describes the specification and implementation of a digital multi-band dynamics compressor for processing audio signals.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8448</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Vocal Multi-FX Plug-in</title>
<link>https://hdl.handle.net/2123/8443</link>
<description>Vocal Multi-FX Plug-in
Marlan, Oliver
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8443</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>DESC 9115 Final Review Report 2012</title>
<link>https://hdl.handle.net/2123/8445</link>
<description>DESC 9115 Final Review Report 2012
Yu-Hsien, Chang
This an report which introduces the robotic sound effects.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8445</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>DESC 9115 Final Report</title>
<link>https://hdl.handle.net/2123/8447</link>
<description>DESC 9115 Final Report
Khasmuri, Zul
Venture capitalist for reverb algorithm
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8447</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>DESC9115 WRITTEN ASSIGNMENT 2: FINAL REVIEW</title>
<link>https://hdl.handle.net/2123/8451</link>
<description>DESC9115 WRITTEN ASSIGNMENT 2: FINAL REVIEW
Johnson, Samuel
The use of delay as an audio and musical effect that has been used since the coming of tape recordings. It involves the signal being taken and “stored” then played back at a later time, either once or multiple times. In modern western music, it is hard to find a song that does not use some form of delay in their mix which is why it is important to create a user friendly, great sounding, accurate delay. A real delay is caused when a sound wave reflects off a surface and because of the extra time taken to get to the receiver (the ear) it has a lagged effect. Their use in the musical realm has been taken to a new level with the use of parameter settings and modulation types, the average Joe can easily create his or her own effect to suit their specific needs.
FINAL REVIEW - Digital Delay Effects Unit
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8451</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Spatial Effects: Simulation of Sound Source Motion</title>
<link>https://hdl.handle.net/2123/8460</link>
<description>Spatial Effects: Simulation of Sound Source Motion
Fernandes, Daniel
Problem Statement:  In various fields of sound design there is a need to simulate the motion of sound source in space and time.
This report relates to the matlab function moving_source.m which is able to simulate a moving sound source to be reproduced in stereo over loudspeakers.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8460</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>DESC9115 FINAL REVIEW - Mastering Limiter and Filter</title>
<link>https://hdl.handle.net/2123/8457</link>
<description>DESC9115 FINAL REVIEW - Mastering Limiter and Filter
Rasa, Alexander James
DESC9115 FINAL REVIEW - Mastering Limiter and Filter. Alexander James Rasa (420106232)
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8457</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Final Technology Review - Pitch Modulated Vibrato Function</title>
<link>https://hdl.handle.net/2123/8435</link>
<description>Final Technology Review - Pitch Modulated Vibrato Function
Leong, Justin
Final Technology Review Written Report
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8435</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Tsun Kit Lam - LPC Cross-Synth DIstortion (Written Assignment 2)</title>
<link>https://hdl.handle.net/2123/8459</link>
<description>Tsun Kit Lam - LPC Cross-Synth DIstortion (Written Assignment 2)
Lam, Tsun Kit
This is a product proposal for my LPC Cross-Synthesizer (with Distortion)
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8459</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Final Review</title>
<link>https://hdl.handle.net/2123/8434</link>
<description>Final Review
Croteau, Matthew
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8434</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Synthetic Vibrato Plugin</title>
<link>https://hdl.handle.net/2123/8440</link>
<description>Synthetic Vibrato Plugin
Gonzalez, Oscar
Final review, vibrato plugin proposal analyzed.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8440</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
</item>
<item>
<title>Adrian Clarke - DAS Final Review</title>
<link>https://hdl.handle.net/2123/8444</link>
<description>Adrian Clarke - DAS Final Review
Clarke, Adrian
DAS Final Review.
</description>
<pubDate>Tue, 26 Jun 2012 00:00:00 GMT</pubDate>
<guid isPermaLink="false">https://hdl.handle.net/2123/8444</guid>
<dc:date>2012-06-26T00:00:00Z</dc:date>
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