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<title>Digital Audio Systems: Lab Report 1 (2012)</title>
<link href="https://hdl.handle.net/2123/8177" rel="alternate"/>
<subtitle/>
<id>https://hdl.handle.net/2123/8177</id>
<updated>2026-06-07T10:42:54Z</updated>
<dc:date>2026-06-07T10:42:54Z</dc:date>
<entry>
<title>Lab Report 1</title>
<link href="https://hdl.handle.net/2123/8430" rel="alternate"/>
<author>
<name>Croteau, Matthew</name>
</author>
<id>https://hdl.handle.net/2123/8430</id>
<updated>2026-05-07T00:53:10Z</updated>
<published>2012-06-25T00:00:00Z</published>
<summary type="text">Lab Report 1
Croteau, Matthew
</summary>
<dc:date>2012-06-25T00:00:00Z</dc:date>
</entry>
<entry>
<title>Lab Report 1 DESC 9115</title>
<link href="https://hdl.handle.net/2123/8429" rel="alternate"/>
<author>
<name>Johnson, Samuel</name>
</author>
<id>https://hdl.handle.net/2123/8429</id>
<updated>2026-05-07T00:53:04Z</updated>
<published>2012-06-25T00:00:00Z</published>
<summary type="text">Lab Report 1 DESC 9115
Johnson, Samuel
</summary>
<dc:date>2012-06-25T00:00:00Z</dc:date>
</entry>
<entry>
<title>Lab Report 1 DESC 9115</title>
<link href="https://hdl.handle.net/2123/8316" rel="alternate"/>
<author>
<name>Johnson, Samuel</name>
</author>
<id>https://hdl.handle.net/2123/8316</id>
<updated>2026-05-07T00:53:09Z</updated>
<published>2012-05-08T00:00:00Z</published>
<summary type="text">Lab Report 1 DESC 9115
Johnson, Samuel
When a sound wave travels from the source it will disperse in different directions. The sound waves will continue until it is either out of energy or it hits a surface and reflects a different direction. When the receiver (an ear or microphone) hears the sound, it hears the direct sound coming straight from the sound source before hearing a delayed signal from a reflected surface. If the sound must travels further then there is more time for the direct signal to be heard, creating an echo, where as if it is close it will have more of a slap back or colouration effect. The parameters of the room are also important. If the sound is being reflected of many surfaces a flatter echo will occur.  Some of the different effects that can be caused by delays are resonator, slap back and echo. One of the main differences between these effects is the delay time (τ), These effects are made by “comb filtering”. Comb filtering adds a delayed signal of the input to itself causing what is known as interference where the waves will either sum or subtract. There are two main types of signal processor comb filters, The feed forward (FIR) and the feedback (IIR).
Lab Report 1 Creating a delay function using FIR and IIR Filters
</summary>
<dc:date>2012-05-08T00:00:00Z</dc:date>
</entry>
<entry>
<title>Pitch Shift Phase Vocoder</title>
<link href="https://hdl.handle.net/2123/8245" rel="alternate"/>
<author>
<name>Marlan, Oliver</name>
</author>
<id>https://hdl.handle.net/2123/8245</id>
<updated>2026-05-07T00:53:14Z</updated>
<published>2012-04-23T00:00:00Z</published>
<summary type="text">Pitch Shift Phase Vocoder
Marlan, Oliver
This is a report on the pitch shift audio effect achieved through the phase vocoder process using Matlab.
</summary>
<dc:date>2012-04-23T00:00:00Z</dc:date>
</entry>
<entry>
<title>DESC9115 2012 LAB REPORT 1</title>
<link href="https://hdl.handle.net/2123/8247" rel="alternate"/>
<author>
<name>Yu-Hsien, Chang</name>
</author>
<id>https://hdl.handle.net/2123/8247</id>
<updated>2026-05-07T00:53:11Z</updated>
<published>2012-04-23T00:00:00Z</published>
<summary type="text">DESC9115 2012 LAB REPORT 1
Yu-Hsien, Chang
This zip file comprised of a written report, a script for calling function, a function, and sound files.
</summary>
<dc:date>2012-04-23T00:00:00Z</dc:date>
</entry>
<entry>
<title>AN ANALYSIS OF A MATLAB SCRIPT FOR THE DOPPLER EFFECT</title>
<link href="https://hdl.handle.net/2123/8248" rel="alternate"/>
<author>
<name>Shaun, Peffer</name>
</author>
<id>https://hdl.handle.net/2123/8248</id>
<updated>2026-05-07T00:53:13Z</updated>
<published>2012-04-23T00:00:00Z</published>
<summary type="text">AN ANALYSIS OF A MATLAB SCRIPT FOR THE DOPPLER EFFECT
Shaun, Peffer
This report is a detailed outline of recreating the Doppler effect in Matlab. I have acquired a MATLAB script via the Internet and will attempt to explain how the script works in detail. I will also be doing a slight modification to the script by applying it to a wave file that the script was not intended for. This will then be concluded with an overview of my results and findings.
The Doppler Effect
</summary>
<dc:date>2012-04-23T00:00:00Z</dc:date>
</entry>
<entry>
<title>AN ANALYSIS OF A MATLAB SCRIPT FOR THE DOPPLER EFFECT</title>
<link href="https://hdl.handle.net/2123/8244" rel="alternate"/>
<author>
<name>Shaun, Peffer</name>
</author>
<id>https://hdl.handle.net/2123/8244</id>
<updated>2026-05-07T00:53:03Z</updated>
<published>2012-04-23T00:00:00Z</published>
<summary type="text">AN ANALYSIS OF A MATLAB SCRIPT FOR THE DOPPLER EFFECT
Shaun, Peffer
This report is a detailed outline of recreating the Doppler effect in Matlab. I have acquired a MATLAB script via the Internet and will attempt to explain how the script works in detail. I will also be doing a slight modification to the script by applying it to a wave file that the script was not intended for. This will then be concluded with an overview of my results and findings
</summary>
<dc:date>2012-04-23T00:00:00Z</dc:date>
</entry>
<entry>
<title>Pitch Shift Phase Vocoder</title>
<link href="https://hdl.handle.net/2123/8246" rel="alternate"/>
<author>
<name>Marlan, Oliver</name>
</author>
<id>https://hdl.handle.net/2123/8246</id>
<updated>2026-05-07T00:53:03Z</updated>
<published>2012-04-23T00:00:00Z</published>
<summary type="text">Pitch Shift Phase Vocoder
Marlan, Oliver
This is a lab report on Phase Vocoder Pitch Shift effect as used in Matlab. It includes a high level script and an audio file to use with it.
'pitchshift_oly' is the main function., 'script for pitchshift oly' is the script to call the function and enter parameters.
</summary>
<dc:date>2012-04-23T00:00:00Z</dc:date>
</entry>
<entry>
<title>311107435 Lab Report</title>
<link href="https://hdl.handle.net/2123/8241" rel="alternate"/>
<author>
<name>Carney, Thomas</name>
</author>
<id>https://hdl.handle.net/2123/8241</id>
<updated>2026-05-07T00:53:13Z</updated>
<published>2012-04-19T00:00:00Z</published>
<summary type="text">311107435 Lab Report
Carney, Thomas
Channel vocoder
</summary>
<dc:date>2012-04-19T00:00:00Z</dc:date>
</entry>
<entry>
<title>Channel Vocoder</title>
<link href="https://hdl.handle.net/2123/8239" rel="alternate"/>
<author>
<name>Carney, Thomas</name>
</author>
<id>https://hdl.handle.net/2123/8239</id>
<updated>2026-05-07T00:53:09Z</updated>
<published>2012-04-19T00:00:00Z</published>
<summary type="text">Channel Vocoder
Carney, Thomas
</summary>
<dc:date>2012-04-19T00:00:00Z</dc:date>
</entry>
<entry>
<title>Lab Report 1 - Frequency Modulated Vibrato</title>
<link href="https://hdl.handle.net/2123/8240" rel="alternate"/>
<author>
<name>Leong, Justin</name>
</author>
<id>https://hdl.handle.net/2123/8240</id>
<updated>2026-05-07T00:53:02Z</updated>
<published>2012-04-19T00:00:00Z</published>
<summary type="text">Lab Report 1 - Frequency Modulated Vibrato
Leong, Justin
High level MATLAB script, MATLAB code for vibrato function, input and output sound files for function and written report.
</summary>
<dc:date>2012-04-19T00:00:00Z</dc:date>
</entry>
<entry>
<title>Lab Report 1: Fast Convolution Reverb (Cathedral Reverb)</title>
<link href="https://hdl.handle.net/2123/8237" rel="alternate"/>
<author>
<name>Cuthbert, Grant</name>
</author>
<id>https://hdl.handle.net/2123/8237</id>
<updated>2026-05-07T00:53:15Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Lab Report 1: Fast Convolution Reverb (Cathedral Reverb)
Cuthbert, Grant
This upload contains a MATLAB function that applies a cathedral reverb using fast convolution. Associated in/out wave files, script and written report included.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Laboratory Report No1 DarioRizo</title>
<link href="https://hdl.handle.net/2123/8232" rel="alternate"/>
<author>
<name>Rizo Barbosa, Jose Dario</name>
</author>
<id>https://hdl.handle.net/2123/8232</id>
<updated>2026-05-07T00:53:06Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Laboratory Report No1 DarioRizo
Rizo Barbosa, Jose Dario
A written report in pdf format, a set of matlab files in a zip and in rar format, 4 audio files
The written report is about reverberation code developed in Matlab. The set of Matlab files are code for the Reverberation Process, one high-level script made by me and many other coding files found in internet(zip and rar, contain the same set of files). The two audio files are the input files and the other two are the output files for the code developed in matlab.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Digital Audio System: Lab Report 1- Distortion</title>
<link href="https://hdl.handle.net/2123/8220" rel="alternate"/>
<author>
<name>Lam, Tsun Kit</name>
</author>
<id>https://hdl.handle.net/2123/8220</id>
<updated>2026-05-07T00:53:06Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Digital Audio System: Lab Report 1- Distortion
Lam, Tsun Kit
a study of the theory and the structure of the Distortion Matlab code
This package contains a text PDF, a function, a script, and 2 audio files
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>DESC9115 2012 Lab Report 1</title>
<link href="https://hdl.handle.net/2123/8229" rel="alternate"/>
<author>
<name>Chang, Yu-Hsiang</name>
</author>
<id>https://hdl.handle.net/2123/8229</id>
<updated>2026-05-07T00:53:06Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">DESC9115 2012 Lab Report 1
Chang, Yu-Hsiang
Lab Report 1
It includes the Matlabe script and function, its input and out put wave files, and the written report.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Spatial Chorus with Fractal modulation</title>
<link href="https://hdl.handle.net/2123/8238" rel="alternate"/>
<author>
<name>Taylor, Robert Walter</name>
</author>
<id>https://hdl.handle.net/2123/8238</id>
<updated>2026-05-07T00:53:07Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Spatial Chorus with Fractal modulation
Taylor, Robert Walter
Chorus is a member of the family of ‘delay based effects’. Like flanging and vibrato the resultant effect is based on the principals of comb filtering and pitch variance due to dynamic modulation. In this lab report I will be discussing the processes undertaken to achieve a chorus effect using a fractal modulator, within the MatLab environment.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>DAS rotary loudspeaker Lab Report one</title>
<link href="https://hdl.handle.net/2123/8233" rel="alternate"/>
<author>
<name>Brennan, Ryan</name>
</author>
<id>https://hdl.handle.net/2123/8233</id>
<updated>2026-05-07T00:53:07Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">DAS rotary loudspeaker Lab Report one
Brennan, Ryan
This is my first lab report. I have designed a rotary loudspeaker effect such as a leslie cabinet, using matlab code and added a pdf over view of the code with audio files to test the code.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Delay</title>
<link href="https://hdl.handle.net/2123/8222" rel="alternate"/>
<author>
<name>Khasmuri, Zul</name>
</author>
<id>https://hdl.handle.net/2123/8222</id>
<updated>2026-05-07T00:53:15Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Delay
Khasmuri, Zul
This is a functioning delay which allows you to dial in your delay times and and gain with  included impulse response wave file with graphical representation. Accompanying this is a report and matlab .m file.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>A matlab implementation of an audio compressor</title>
<link href="https://hdl.handle.net/2123/8227" rel="alternate"/>
<author>
<name>Stedman, Christopher</name>
</author>
<id>https://hdl.handle.net/2123/8227</id>
<updated>2026-05-07T00:53:10Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">A matlab implementation of an audio compressor
Stedman, Christopher
A matlab-based implementation of an audio compressor was investigated. By varying the input parameters of the compressor, results were obtained which demonstrated the typical behavior and benefits of compressor use. The parameters however, did not correspond to those found on typical hardware or software compressors. Adjustment to the matlab code could be made to make the controls more understandable to audio practitioners.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Lab Report 1 - Frequency Modulated Vibrato (Take 2)</title>
<link href="https://hdl.handle.net/2123/8226" rel="alternate"/>
<author>
<name>Leong, Justin</name>
</author>
<id>https://hdl.handle.net/2123/8226</id>
<updated>2026-05-07T00:53:09Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Lab Report 1 - Frequency Modulated Vibrato (Take 2)
Leong, Justin
Written Report, Input and Output Audio Files, High-level MATLAB script, MATLAB script for Vibrato function
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Digital Distortion-Lab Report 1 Digital Audio Systems</title>
<link href="https://hdl.handle.net/2123/8228" rel="alternate"/>
<author>
<name>Ahmadi, Koosha</name>
</author>
<id>https://hdl.handle.net/2123/8228</id>
<updated>2026-05-07T00:53:09Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Digital Distortion-Lab Report 1 Digital Audio Systems
Ahmadi, Koosha
One pdf file, 2 audio samples, script and distortion function, one mathematical equation and one plotting function
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Head Shadowing Filter for 3D audio with headphones</title>
<link href="https://hdl.handle.net/2123/8230" rel="alternate"/>
<author>
<name>Song, Zhibo</name>
</author>
<id>https://hdl.handle.net/2123/8230</id>
<updated>2026-05-07T00:53:10Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Head Shadowing Filter for 3D audio with headphones
Song, Zhibo
There are several methods to achieve 3D sound in the headphone listening environment now.However, for virtual sound sources, engineers want simply create the localization information by digital process. Through making appropriate time delays and spectral characteristics, there are different methods to simulate natural spatial cues now. In this report we will show a solution of using the Matlab functions to create filters which can simulate those cues.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>3D movement of a sound source</title>
<link href="https://hdl.handle.net/2123/8224" rel="alternate"/>
<author>
<name>Jimenez, Daniel R.</name>
</author>
<id>https://hdl.handle.net/2123/8224</id>
<updated>2026-05-07T00:53:12Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">3D movement of a sound source
Jimenez, Daniel R.
This document intends to give the reader a first approach into the spatial effects aimed to recreate three dimensional sound atmospheres using a set of headphones as the auditory source for the listener. Throughout this document the reader will find an introductory approach to the spatial audio effects that will directly affect the results expected of a well-designed simulated 3D sound environment.
Lab Report 1
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Spatial Effects: Binaural Simulation of the Doppler Effect</title>
<link href="https://hdl.handle.net/2123/8218" rel="alternate"/>
<author>
<name>Fernandes, Daniel</name>
</author>
<id>https://hdl.handle.net/2123/8218</id>
<updated>2026-05-07T00:53:16Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Spatial Effects: Binaural Simulation of the Doppler Effect
Fernandes, Daniel
The aim of this project was to source exiting MATLAB code which were able to take a single channel sound and reproduce it binaurally (over headphones) in a way that simulates the motion of a sound source in a straight line as it passes in front of an observer.
This submission includes a MATLAB script and function, input and example output sound files as well as an accompanying text document.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Creating Vibrato Using Matlab</title>
<link href="https://hdl.handle.net/2123/8234" rel="alternate"/>
<author>
<name>Clarke, Adrian</name>
</author>
<id>https://hdl.handle.net/2123/8234</id>
<updated>2026-05-07T00:53:16Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Creating Vibrato Using Matlab
Clarke, Adrian
Report analysing a function in Matlab used to create vibrato.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Spatial Chorus with Fractal Modulation</title>
<link href="https://hdl.handle.net/2123/8225" rel="alternate"/>
<author>
<name>Taylor, Robert Walter</name>
</author>
<id>https://hdl.handle.net/2123/8225</id>
<updated>2026-05-07T00:53:16Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Spatial Chorus with Fractal Modulation
Taylor, Robert Walter
Chorus is a member of the family of ‘delay based effects’. Like flanging and vibrato the resultant effect is based on the principals of comb filtering and pitch variance due to dynamic modulation. In this lab report I will be discussing the processes undertaken to achieve a chorus effect using a fractal modulator, within the MatLab environment.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Lab_report1_butterworth_filter</title>
<link href="https://hdl.handle.net/2123/8235" rel="alternate"/>
<author>
<name>Gong, EunJu</name>
</author>
<id>https://hdl.handle.net/2123/8235</id>
<updated>2026-05-07T00:53:05Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Lab_report1_butterworth_filter
Gong, EunJu
2 wave files-'yeah.wav' = original file/ 'year_filtered.wav' = filtered file. butterworth script, butterworth filter function, delay and add filter. average magnitude spectrum,x and y diagram. delay and filter diagram. FFT x,y diagram
designing IIR Filter, butterworth filter using MatLab.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>DESC9115 LAB 1</title>
<link href="https://hdl.handle.net/2123/8236" rel="alternate"/>
<author>
<name>Yu-Hsien, Chang</name>
</author>
<id>https://hdl.handle.net/2123/8236</id>
<updated>2026-05-07T00:53:05Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">DESC9115 LAB 1
Yu-Hsien, Chang
This is the sound files, Matlab codes, and written reports of LAB1
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>DESC9115 Lab Report 1, MATLAB codes and audio files - Limiter.</title>
<link href="https://hdl.handle.net/2123/8219" rel="alternate"/>
<author>
<name>Rasa, Alexander James</name>
</author>
<id>https://hdl.handle.net/2123/8219</id>
<updated>2026-05-07T00:53:04Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">DESC9115 Lab Report 1, MATLAB codes and audio files - Limiter.
Rasa, Alexander James
This includes Lab Report 1, MATLAB codes and audio files for the chosen topic of limiting.
DESC9115 LAB REPORT 1 ALEXANDER RASA.pdf limiterscript.m comp.m output.wav c.wav
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>DESC9115 Lab Report 1</title>
<link href="https://hdl.handle.net/2123/8221" rel="alternate"/>
<author>
<name>Gonzalez, Oscar</name>
</author>
<id>https://hdl.handle.net/2123/8221</id>
<updated>2026-05-07T00:53:02Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">DESC9115 Lab Report 1
Gonzalez, Oscar
The implementation of the Vibrato and Flanger effect by Oscar Gonzalez
Lab report, matlab code, 3 audio files
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Categories of Perception for Vibrato, Flange, and Stereo Chorus</title>
<link href="https://hdl.handle.net/2123/8217" rel="alternate"/>
<author>
<name>Martens, William</name>
</author>
<author>
<name>Marui, Atsushi</name>
</author>
<id>https://hdl.handle.net/2123/8217</id>
<updated>2026-05-07T00:53:05Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Categories of Perception for Vibrato, Flange, and Stereo Chorus
Martens, William; Marui, Atsushi
Vibrato, Flange, and Stereo Chorus are perhaps the three most often used digital audio effects that are created by smoothly modulating the duration of a delay line at typically sub-audio rates. Common practice is to use a periodic or quasi-periodic modulation control signal with frequency roughly between 2 and 9 Hz, and both the rate and depth of delay modulation are typically adjusted according to the aesthetic criteria of a performer or by an audio production engineer. In order to establish norms for the musically useful range of modulation rate and depth for such delay-based effects, 25 listeners were asked to make categorical judgments regarding their perception of vibrato, flange, and stereo chorus effects. The results map out for these two modulation parameters three perceptual regions for these three related effects: the region in which modulation is too subtle for effective use, the parameter ranges that seem most musically useful, and the region in which it is too extreme for most musical applications. Of particular interest is the observed commonality between these perceptual regions for vibrato, flange, and stereo chorus effects.
NA
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>McLean Pierce Lab Report 1: Compression</title>
<link href="https://hdl.handle.net/2123/8223" rel="alternate"/>
<author>
<name>Pierce, McLean</name>
</author>
<id>https://hdl.handle.net/2123/8223</id>
<updated>2026-05-07T00:53:05Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">McLean Pierce Lab Report 1: Compression
Pierce, McLean
This report explores Matlab code used for audio dynamics compression and presents a high-level Matlab script for controlling an existing compression function.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Experimenting with Flute Vibrato Synthesis</title>
<link href="https://hdl.handle.net/2123/8216" rel="alternate"/>
<author>
<name>Bolster, Liz</name>
</author>
<id>https://hdl.handle.net/2123/8216</id>
<updated>2026-05-07T00:53:03Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Experimenting with Flute Vibrato Synthesis
Bolster, Liz
Report exploring the synthesis of vibrato using flute samples recorded without vibrato.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>FFT Convolution Reverberation</title>
<link href="https://hdl.handle.net/2123/8215" rel="alternate"/>
<author>
<name>Sjarif, Nathaniel</name>
</author>
<id>https://hdl.handle.net/2123/8215</id>
<updated>2026-05-07T00:53:03Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">FFT Convolution Reverberation
Sjarif, Nathaniel
Background Convolution can be achieved in matlab in both the Time and Frequency Domain. The FFT convolution in matlab is ostensibly more efficient than it’s conv function counterpart.  Results  Convolution in the Frequency domain using fft proves to be a lot more efficient than convolution  in the time domain using the conv function in matlab. Using the conv function and the same two input files resulted in my computer crashing.  Conclusion A mathematical analysis, utilizing coding within matlab has proven the efficiency and effectiveness of convolution reverberation in the frequency domain  using transients in spaces as impulse responses.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Single-Celled Hammond Organism (Leslie Speaker Simulation)</title>
<link href="https://hdl.handle.net/2123/8231" rel="alternate"/>
<author>
<name>Tweedley, Hayden</name>
</author>
<id>https://hdl.handle.net/2123/8231</id>
<updated>2026-05-07T00:53:06Z</updated>
<published>2012-04-18T00:00:00Z</published>
<summary type="text">Single-Celled Hammond Organism (Leslie Speaker Simulation)
Tweedley, Hayden
This document outlines the initial laboratory investigation relating to the simulation of a rotary loudspeaker effect; namely that of the Leslie speaker.  A mechanical effect in origin, an exploration ensues of prior art consisting of software implementations of the various effects constituting the Leslie speaker sound.
</summary>
<dc:date>2012-04-18T00:00:00Z</dc:date>
</entry>
</feed>
