<?xml version="1.0" encoding="UTF-8"?>
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<title>Digital Audio Systems: Final Review (2014)</title>
<link href="https://hdl.handle.net/2123/10416" rel="alternate"/>
<subtitle/>
<id>https://hdl.handle.net/2123/10416</id>
<updated>2026-06-07T02:08:51Z</updated>
<dc:date>2026-06-07T02:08:51Z</dc:date>
<entry>
<title>INSTRUCTIONS FOR DESC9115 2016 FINAL WRITTEN REVIEW</title>
<link href="https://hdl.handle.net/2123/14875" rel="alternate"/>
<author>
<name>Martens, William</name>
</author>
<id>https://hdl.handle.net/2123/14875</id>
<updated>2026-05-07T00:53:03Z</updated>
<published>2016-05-07T00:00:00Z</published>
<summary type="text">INSTRUCTIONS FOR DESC9115 2016 FINAL WRITTEN REVIEW
Martens, William
The objective of this assignment is to provide students with the opportunity to demonstrate their ability to explain the application of digital audio technology in a product development scenario. This will require both the explanation of fundamental digital audio principles and a specification of how a practical problem can be solved using digital audio signal processing (DSP).
To successfully complete this assignment students will submit typewritten text of about 1200 words (about 4 pages) to explain the audio product development project that they have chosen. The text should include at least one original diagram to present the details of the proposed DSP application (not copied from another publication). In explaining the fundamental digital audio principles associated with the application, a mathematical specification of the applied DSP technique(s) should be included (e.g., equations specifying how filter output samples are calculated from input samples). The key to success here is to present the product development in such a way that there is no doubt in the readers’ minds you will be able to complete the work by a projected date: There should be no uncertain details in this functional specification.
</summary>
<dc:date>2016-05-07T00:00:00Z</dc:date>
</entry>
<entry>
<title>Beat Tracking with Randomised Audio Effects Processing</title>
<link href="https://hdl.handle.net/2123/11440" rel="alternate"/>
<author>
<name>Chiara, Peregrin</name>
</author>
<id>https://hdl.handle.net/2123/11440</id>
<updated>2026-05-07T00:53:14Z</updated>
<published>2014-06-29T00:00:00Z</published>
<summary type="text">Beat Tracking with Randomised Audio Effects Processing
Chiara, Peregrin
</summary>
<dc:date>2014-06-29T00:00:00Z</dc:date>
</entry>
<entry>
<title>Final Review</title>
<link href="https://hdl.handle.net/2123/10630" rel="alternate"/>
<author>
<name>Anderson, David</name>
</author>
<id>https://hdl.handle.net/2123/10630</id>
<updated>2026-05-07T00:53:10Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Final Review
Anderson, David
In this written review the author discusses the physical properties of a particular audio effect, the Leslie rotary speaker, as well as audio signal processing and DSP techniques required to simulate the effect in the digital domain, comparing existing two methodologies. A implementation performed by the author in then discussed, with improvements suggested.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Multi-Band Limiter Value to Production Chain and Its Processing Limitation</title>
<link href="https://hdl.handle.net/2123/10642" rel="alternate"/>
<author>
<name>Nirwandar, Rizkirrahman</name>
</author>
<id>https://hdl.handle.net/2123/10642</id>
<updated>2026-05-07T00:53:06Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Multi-Band Limiter Value to Production Chain and Its Processing Limitation
Nirwandar, Rizkirrahman
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Pitch Shifting with Formants of Original Sound</title>
<link href="https://hdl.handle.net/2123/10636" rel="alternate"/>
<author>
<name>Dowdy, Rachel</name>
</author>
<id>https://hdl.handle.net/2123/10636</id>
<updated>2026-05-07T00:53:07Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Pitch Shifting with Formants of Original Sound
Dowdy, Rachel
Pitch shifting is the process of changing the frequencies of a sound but keeping the same duration.  This change in frequency creates new formants, changing the character of the original sound.  This paper proposes a way to maintain the original formants while pitch shifting the sound.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Emulating Reverb and Delay Units Using Fast Convolution</title>
<link href="https://hdl.handle.net/2123/10641" rel="alternate"/>
<author>
<name>Marco, Velasco</name>
</author>
<id>https://hdl.handle.net/2123/10641</id>
<updated>2026-05-07T00:53:10Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Emulating Reverb and Delay Units Using Fast Convolution
Marco, Velasco
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>ANALYZE THE PRINCIPALS OF PITCH-SHIFTING</title>
<link href="https://hdl.handle.net/2123/10646" rel="alternate"/>
<author>
<name>Xiao, Han</name>
</author>
<id>https://hdl.handle.net/2123/10646</id>
<updated>2026-05-07T00:53:11Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">ANALYZE THE PRINCIPALS OF PITCH-SHIFTING
Xiao, Han
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Digital Flangers</title>
<link href="https://hdl.handle.net/2123/10637" rel="alternate"/>
<author>
<name>Basa, Tony</name>
</author>
<id>https://hdl.handle.net/2123/10637</id>
<updated>2026-05-07T00:53:10Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Digital Flangers
Basa, Tony
This paper will look at the implementation of flangers in the digital domain and address the key issues facing their use.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Final Review</title>
<link href="https://hdl.handle.net/2123/10633" rel="alternate"/>
<author>
<name>Ahmad Rasidi, Ainnol Lilisuliani</name>
</author>
<id>https://hdl.handle.net/2123/10633</id>
<updated>2026-05-07T00:53:14Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Final Review
Ahmad Rasidi, Ainnol Lilisuliani
A review on artificial reverb
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>THREE MAIN SPATIAL TECHNIQUES of SPATIAL MIXING SYSTEM</title>
<link href="https://hdl.handle.net/2123/10644" rel="alternate"/>
<author>
<name>Park, Sangkyou</name>
</author>
<id>https://hdl.handle.net/2123/10644</id>
<updated>2026-05-07T00:53:09Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">THREE MAIN SPATIAL TECHNIQUES of SPATIAL MIXING SYSTEM
Park, Sangkyou
This written review is to have a deep review for three techniques to realize spatial effects, which are Head Related Transfer Functions, Image Source Method, and Schroeder Reverberation, utilized in Spatial Mixing System, 2nd lab report.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Written Review 2 - Vibrato</title>
<link href="https://hdl.handle.net/2123/10640" rel="alternate"/>
<author>
<name>Boog, Damien</name>
</author>
<id>https://hdl.handle.net/2123/10640</id>
<updated>2026-05-07T00:53:16Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Written Review 2 - Vibrato
Boog, Damien
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Vibrato</title>
<link href="https://hdl.handle.net/2123/10639" rel="alternate"/>
<author>
<name>O'Brien, David</name>
</author>
<id>https://hdl.handle.net/2123/10639</id>
<updated>2026-05-07T00:53:16Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Vibrato
O'Brien, David
A review on the digital effect Vibrato
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Listener Envelopment</title>
<link href="https://hdl.handle.net/2123/10643" rel="alternate"/>
<author>
<name>Marion, Bruno</name>
</author>
<id>https://hdl.handle.net/2123/10643</id>
<updated>2026-05-07T00:53:05Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Listener Envelopment
Marion, Bruno
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Review of Granulation Effects</title>
<link href="https://hdl.handle.net/2123/10635" rel="alternate"/>
<author>
<name>Williams, Laurence</name>
</author>
<id>https://hdl.handle.net/2123/10635</id>
<updated>2026-05-07T00:53:05Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Review of Granulation Effects
Williams, Laurence
It is within the scope of this second written review to condense and synthesise the material covered in the previous two assignments, as well to present a broader and more comprehensive summary of granular techniques.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>The Parameters and Modulation of Vocal Vibrato Synthesis</title>
<link href="https://hdl.handle.net/2123/10638" rel="alternate"/>
<author>
<name>Kumar, Nishta</name>
</author>
<id>https://hdl.handle.net/2123/10638</id>
<updated>2026-05-07T00:53:02Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">The Parameters and Modulation of Vocal Vibrato Synthesis
Kumar, Nishta
To create high quality synthesis of any vocal signal, it is important to analyze and implement the characteristics that are necessary to maintain its fidelity and natural sound. This is particularly complex when it comes to vibrato of a vocal signal that is synthesized for a flat signal.Vibrato is especially important in vocal performance and provides a valuable added dimension for expressive control.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Phase  Vocoder Design</title>
<link href="https://hdl.handle.net/2123/10645" rel="alternate"/>
<author>
<name>Hook, Sean</name>
</author>
<id>https://hdl.handle.net/2123/10645</id>
<updated>2026-05-07T00:53:03Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Phase  Vocoder Design
Hook, Sean
This paper explores necessary algorithms within the block by block model of the phase vocoder. Namely windowing, the circular shift and phase unwrapping.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Musical Applications of the Modulation Signal for Modulation-Based Effects (Vibrato and Tremolo)</title>
<link href="https://hdl.handle.net/2123/10632" rel="alternate"/>
<author>
<name>Colla, James</name>
</author>
<id>https://hdl.handle.net/2123/10632</id>
<updated>2026-05-07T00:53:04Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">Musical Applications of the Modulation Signal for Modulation-Based Effects (Vibrato and Tremolo)
Colla, James
Digital Synthesis of Modulation-Based effects is an area of study that is regularly revisited and improved. The ability to apply a vibrato or tremolo effect that sounds natural is extremely difficult due to a number of factors. This paper discusses how these effects are created, and the problems associated with the simple implementations of these effects.
A paper discussing the problems within the digital synthesis of vibrato and tremolo effects.
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>The Using of Digital Compressor In live Sports Program</title>
<link href="https://hdl.handle.net/2123/10634" rel="alternate"/>
<author>
<name>Xun, Jianyang</name>
</author>
<id>https://hdl.handle.net/2123/10634</id>
<updated>2026-05-07T00:53:02Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">The Using of Digital Compressor In live Sports Program
Xun, Jianyang
The written review is to discuss how to solve the problems in live sports games by using a digital compressor
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>final review</title>
<link href="https://hdl.handle.net/2123/10629" rel="alternate"/>
<author>
<name>Zhou, Wenzheng</name>
</author>
<id>https://hdl.handle.net/2123/10629</id>
<updated>2026-05-07T00:53:04Z</updated>
<published>2014-06-18T00:00:00Z</published>
<summary type="text">final review
Zhou, Wenzheng
</summary>
<dc:date>2014-06-18T00:00:00Z</dc:date>
</entry>
<entry>
<title>Reverberation</title>
<link href="https://hdl.handle.net/2123/10600" rel="alternate"/>
<author>
<name>Szwec, Craig</name>
</author>
<id>https://hdl.handle.net/2123/10600</id>
<updated>2026-05-07T00:53:11Z</updated>
<published>2014-06-05T00:00:00Z</published>
<summary type="text">Reverberation
Szwec, Craig
</summary>
<dc:date>2014-06-05T00:00:00Z</dc:date>
</entry>
<entry>
<title>Reverberation simulation from impulse response  using the Image Source Method</title>
<link href="https://hdl.handle.net/2123/10601" rel="alternate"/>
<author>
<name>Tu, Alex</name>
</author>
<id>https://hdl.handle.net/2123/10601</id>
<updated>2026-05-07T00:53:03Z</updated>
<published>2014-06-05T00:00:00Z</published>
<summary type="text">Reverberation simulation from impulse response  using the Image Source Method
Tu, Alex
About Impulse Responses and Image Source Method
</summary>
<dc:date>2014-06-05T00:00:00Z</dc:date>
</entry>
</feed>
