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|Title:||Spatial Effects: Simulation of Sound Source Motion|
|Abstract:||This function generates a sound vector of a moving sound source which passes in front of the receiver accounting for the Doppler Effect and distance attenuation. The function processes the input signal for immediate playback and wave file writing.|
|Rights and Permissions:||The author retains copyright of this work.|
|Appears in Collections:||Digital Audio Systems: Lab Report 2|
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